c***@yahoo.com
2012-03-17 20:00:08 UTC
My Weird WWII campaign has only used ritual magic (book/path for you
4e folks). After the PCs recovered a couple of spell books from the
"Ravenloft part" of the spirit realm. These use the standard spell-
magic system with a few of the optional rules*.
I have not yet decided how (or if) I want spell magic to be used on
earth. My initial ideas are:
(1) Earth is low mana, so there is a -5 penalty to spells. Mana levels
don't affect ritual magic, so this has no effect on the existing magic
system.
(2) Those with Ritual Adept +5 can learn and cast and spells that
don't require Magery 2+.
Any comments?
* No automatic reductions for cost/time due to high skill being the
most notable.
Brandon
4e folks). After the PCs recovered a couple of spell books from the
"Ravenloft part" of the spirit realm. These use the standard spell-
magic system with a few of the optional rules*.
I have not yet decided how (or if) I want spell magic to be used on
earth. My initial ideas are:
(1) Earth is low mana, so there is a -5 penalty to spells. Mana levels
don't affect ritual magic, so this has no effect on the existing magic
system.
(2) Those with Ritual Adept +5 can learn and cast and spells that
don't require Magery 2+.
Any comments?
* No automatic reductions for cost/time due to high skill being the
most notable.
Brandon